How do arrays work?
This post dives into the technical details of the array and figure out how you might invent the array yourself.
Read more [nan-archive.vercel.app]
Posts tagged with data structures
This post dives into the technical details of the array and figure out how you might invent the array yourself.
Read more [nan-archive.vercel.app]
– doeken.org - submitted by Doeke Norg
Linked lists are a linear data structure that provides quick insertion and deletion.
Read more [doeken.org]
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– doeken.org - submitted by Doeke Norg
Quick access to the highest or lowest value of a dataset.
Read more [doeken.org]
– doeken.org - submitted by Doeke Norg
In this post I want to introduce you to Tree structures. What they are, how you can use them, and in which situation they can be helpful.
Read more [doeken.org]
In this example chapter taken from the Laravel Beyond CRUD course, Brent explains a good strategy to handle data
Read more [laravel-beyond-crud.com]
Senior CEO Frederick Vanbrabant helps you to answer this horrible interview question.
You have probably already heard the horror stories of code interviews where they ask you to reverse a binary tree on a whiteboard. (if not check this blog post that I profoundly disagree with). Well, a few days ago I was in that exact situation. And I had no idea what the interviewer was talking about. So what are these binary trees and why is it so critical that you know how to inverse them? Let’s find out.
Read more [frederickvanbrabant.com]
Larry Garfield, director of developer experience at Platform.sh, published some interesting numbers on arrays vs classes.
The first thing we can conclude is that if the one and only thing you care about is serialization/deserialization performance, associative arrays still win. They're the most time efficient by more than 50%, and the most space efficient by up to 20%. The second thing we can conclude is that stdClass should be used basically never. It's slower and more memory intensive than arrays in every circumstance. Just don't go there.
Read more [steemit.com]
There are many falsehoods programmers believe about geography, about addresses, about names and about time.