The life and death of objects
Matthias Noback posted the third part of his "programming guidelines series".
In this article we'll zoom out a bit and look at how to properly organize the lifecycle of our objects, from creating them to changing them, letting them pass away and bringing them back from the dead.https://www.ibuildings.nl/blog/2016/02/programming-guidelines-part-3-the-life-and-death-objects